Curated links on Design Research, HCI, Game Studies, Urban Games and Semiotics
Perpetual Adolescence: experimental game “Gone Home” – review by Ian Bogost http://buff.ly/18FYCY0
I like games, especially those connecting people to places through pervasive technologies.
I work at the Eindhoven University of Technology where I am Assistant Professor in the department of Industrial Designand research group in Systemic Change.
I co-edited the volumes A Lab of Labs: Methods and Approaches for a Human-Centered Design,and Interactive Digital Narrative: History, Theory and Practice,as well as the journal issue G|A|M|E 5(1) Games on Games. Game design as critical reflexive practice.
Have you stumbled onto something that made you wonder how we’ll adapt to the Coronavirus pandemic? Maybe it belongs in the Things of COVID-19 collection. Take a look and suggest more objects!