Curated links on Design Research, HCI, Game Studies, Urban Games and Semiotics
‘The Novelist’ writes a family’s struggle into an emotional and complicated game
“The Kaplan family lives a life that’s normal by just about any standards — except, that is, for the ghost living in its summer home. The Novelist puts you in the role of that mysterious spook, but your goal isn’t to scare.”
Have you stumbled onto something that made you wonder how we’ll adapt to the Coronavirus pandemic? Maybe it belongs in the Things of COVID-19 collection. Take a look and suggest more objects!