Leigh Alexander writes: “Creator Francois “Nerial” Alliot and collaborator Arnaud De Bock felt the human lives of the migrants themselves could too easily be lost in the ethical debates about asylum and human smuggling. In their new game Passengers, you play a smuggler bringing people to Europe. You can select what kind of watercraft you pilot and what kind of bribes you accept, and how many people to bring on board—these factors affect your own profits and level of risk. On your journey many of your passengers will die, you’ll attract the attention of the coast guard, run out of water, or worse”.
Read the full article at http://boingboing.net/2015/08/25/passengers-is-a-game-about-the.html