Essay: against the ideology of gamification

Jeff Watson, replying to ‘How does gamification affects learning?’, wrote a strong short essay against its ideology. “When gamification is ‘successful’ (which, to be sure, it often is not), it amounts to a sleazy kind of behavioral control system. Population control is anathema to what games are, or have been, or ever will be”.

Read the full essay at http://mediacommons.futureofthebook.org/question/how-does-gamification-affect-learning/response/gamification-dont-say-it-dont-do-it-just-sto